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Queen's Domain Endings: All Four & How to Unlock Each

Quick Answer

Queen's Domain has four endings, each with its own achievement: Most Unfortunate, A Kingdom Free From Darkness, God Slayer, and Eat. All four are decided in the same place — the final fight with Queen Siraatsu in Siraatsu Castle — and the deciding factors are which sword you bring and, for the last two, a choice you make after the fight. You can unlock all four on a single save: the game does not lock your file after the credits, so you can keep exploring, then return and re-fight the Queen for a different ending.

Spoiler warning: everything below the next heading discusses the four endings, the final boss, and the endgame quests in detail. If you want to go in blind, stop here and check the walkthrough instead.

How the Endings Work

The developer has not published official ending conditions. Everything below is what players who unlocked each ending reported on the Steam discussion boards and in guides, cross-checked against each other and against the achievement list. Where reports disagree, we say so.

The single most important fact: there is no branching choice mid-game and no point of no return. Every ending is earned at the end, and all four play out on one save file. Beating Queen Siraatsu the first time is itself a step toward the others, so there is no reason to delay the final fight.

Ending Achievement Key requirement Rarity (launch week)
Ending 1 — Most Unfortunate Most Unfortunate Beat Queen Siraatsu without either special sword ~6% of players
Ending 2 — A Kingdom Free From Darkness A Kingdom Free From Darkness Beat her with the True Holy Sword Akunra ~3%
Ending 3 — God Slayer God Slayer Beat her with Okbujo's Judgement, then choose Banish ~3%
Ending 4 — Eat Eat Complete the 69-skull ritual, beat her with Okbujo's Judgement again, choose Eat under 1%

The percentages are Steam's global figures from the first week after launch; they will climb, but they show how steep the curve gets — the jump from Ending 1 to Ending 3 is most of the optional game.

Ending 1 — Most Unfortunate (the Default)

This is the ending most players see first, and it asks for nothing beyond winning. Reach Siraatsu Castle (which pops the Halls of Hatred achievement for getting there), clear the three boss encounters inside that each light part of the sealed foyer door, and beat Queen Siraatsu with whatever you like. If neither the True Holy Sword Akunra nor Okbujo's Judgement carried the fight, you get Ending 1.

There is no penalty for seeing Ending 1 first — many players do exactly that, then keep playing on the same file and come back better prepared. The only reason to hold off is if you want Ending 2 on your first credits instead: stop before the castle and do the Akunra steps below first.

For the fight itself and the castle's three gatekeeper encounters (the Castle Lords Duke Obetda and Duchess Ubhaer, the Dekanima Ritual of Blood, and the High Spec Automatons), see the bosses guide.

Ending 2 — A Kingdom Free From Darkness (the Akunra Route)

Ending 2 is tied to the True Holy Sword Akunra, the reforged form of the Holy Sword Endu you claim near the start of the game. Getting it is a project of its own:

  1. Fully upgrade Endu. If the sword is not at full strength, the altar refuses the reforge — it tells you the bond is not strong enough. Weapon levels come from kills, Spirit Oil bottles, and the Training Band, so plan the grind before the endgame.
  2. Clear all eight Sipeha seals. Eight seated Sipeha statues around the island carry seals that only appear when you wear the Mask of Second Sight. Several require lenses, and at least three of the gods' lenses are needed to reach the place where the sword evolves.
  3. Reforge at the Temple of Puwema. The eight seals open the Temple of Puwema at the top of Verdant Hollow. Walk through to the purification altar and Endu becomes Akunra — this pops the Blade Bathed in Holy Light achievement. Akunra grants ten Wind Dashes, which also makes the rest of the optional map far easier.
  4. Use Akunra on Queen Siraatsu. This is where players disagree: one report says Akunra must deal at least half the damage, another says it must deal the most damage and land the final blow, and a third player got the ending after using a launcher for most of the fight and swinging Akunra only twice. The safe play is to use it for the whole fight and finish her with it. Fighting her with Akunra triggers the Enraged Queen Siraatsu second phase — a separate bestiary entry — so expect a harder version of the fight.

Akunra is worth forging even if you aim past Ending 2: it opens a back way into the memento altar that Ending 3 needs.

Ending 3 — God Slayer (Okbujo's Judgement and the Eight Mementos)

Ending 3 is where the side content stops being optional. The sword it requires, Okbujo's Judgement, is forged from eight mementos, and each memento is the final reward of a named character's quest line. The chain works like this:

  1. Get the Memento Mirror. Defeat the Herald of Okbujo in the Record of Sin and talk to it afterward — the mirror is not a drop, it is a conversation reward. Used near a dead character's body, the mirror summons their ghost.

  2. Finish the eight character quests and collect their mementos. A ghost only hands over its memento once its quest is done and the character has moved on:

    Character What they need first Linked achievement
    Chef Gagi 60 Meal Tickets Birds of a Feather
    Captain Aganmi Learn his crew's fate, return their necklaces, tell him Fate of the Iryupe Raiders
    Erma, Matron of the Deep Every Orbewa Egg Sacred Waters
    Mechanical Engineer Ossi All ten Data Modules Wise Work
    Knowledge Keeper Wourha A (near) complete Bestiary A Lifetime's Work
    The King, your father Find his ghost —
    Commander Ekonta, the knight from the start Find him after the opening —
    Peha She gave you the Puwema lens; use the mirror at her coffin —

    The Bestiary is the slow one — one player put the requirement at 99.9%, meaning nearly every one of the 188 entries, including enemies that only appear after the Petrified Garden wakes. The full 100% completion checklist, including the Soul of Sipeha bestiary entry that only exists on this route, is covered on the collectibles overview.

  3. Forge the sword at the hidden altar. The altar sits in Deimpo Mausoleum, behind a hidden door in the lower level of the big red water room, behind a wall of four symbols that needs all four Mask of Second Sight lenses. Most players reach it using Akunra's flight; the Cestus uppercut or the float fossils also work. Forging it pops Most Spiritual Sword.

  4. Beat Siraatsu with it and choose Banish. Use Okbujo's Judgement for the whole fight — players again disagree on the exact damage threshold, so don't switch weapons. With this sword the encounter takes its Soul of Sipeha form. At the end the game offers a choice: pick Banish for Ending 3.

Ending 4 — Eat (the 69-Skull Ritual)

Eat is the rarest ending, and the only one whose achievement text ("Saw Ending 4") gives nothing away. Players who unlocked it describe this route:

  1. Open the way to the skull door. The door sits under the Petrified Garden. Reaching it needs all five coloured Trident Keys and all four lenses. Wake the garden at its central fountain, strike the glowing fish statues, activate the symbols, and drop into one of the houses below.
  2. Hand in every Strange Silver Etched Skull. There are 69, scattered on chimneys, roofs, spires and behind secret walls across every region. The door accepts them in batches and pays rewards along the way — an Ancient Stone Duck Figurine around 10, and the Flying Mushroom Fossil around 30, which grants the upward float many late skulls require. There is no in-game counter, so keep your own tally.
  3. Trigger the ritual. After the last skull, the door's dialogue points to a ritual being prepared. Several players found the door did not open immediately — rest and reload the area, then return.
  4. Repeat Ending 3 and choose Eat. With the ritual done, fight Queen Siraatsu with Okbujo's Judgement once more and pick Eat instead of Banish.

The ritual step is the thinnest part of the community reporting: two players describe the same door, the same 69-skull count and the replayed final fight, but no one has posted the ritual itself in detail yet. If your door stays shut, you are most likely a skull or two short.

Is There a True Ending?

The game does not label any ending as the "true" ending. This matters because search results and community posts often use the phrase loosely, so here is the honest picture as of November 2026:

  • Ending 2 (A Kingdom Free From Darkness) is the "good" outcome most players mean when they contrast it with Ending 1 — the Queen is sealed rather than triumphant, and it requires the holy-sword route the story builds toward.
  • Ending 4 (Eat) is the rarest, needs the most completion work, and many players treat it as the de facto final ending.

Nothing in the game or in the developer's communications marks one ending as canon over the others. If a source claims a definitive true ending, treat it as that writer's interpretation rather than a fact.

New Game Plus: What Actually Happens After the Credits

As of November 2026, no source documents a dedicated New Game Plus mode in Queen's Domain — no menu option to restart the story with carried-over gear has been reported. What the game has instead is an open post-game on the same save:

  • Your save continues after the credits. Nothing locks you out.
  • You keep every weapon, upgrade, key item and collectible, and can finish anything you missed.
  • Queen Siraatsu can be re-fought, so the remaining endings are earned by returning with a different sword — not by starting over.

For ending purposes this behaves like a built-in NG+ without the reset: the practical answer to "do I need NG+ for the other endings?" is no. If a formal NG+ is added in a patch, the patches page will track it.

The Fastest Order for All Four Endings

  1. Beat Siraatsu early for Ending 1. Players report beating her is required to unlock the other endings, and your save carries on afterward.
  2. Get Akunra next for Ending 2 and a second entrance to the memento altar.
  3. Run the character quests and the skull hunt at the same time. Both send you to every corner of the map, and both the skull door and the memento altar need all four lenses.
  4. Do Ending 3 before the ritual if you want to be safe — pick Banish, take God Slayer, then finish the skulls and return for Eat.

All four endings plus full completion lands around 60–80 hours for a thorough player, on top of the developer's "at least a 40+ hour experience" estimate for a first run. The achievements checklist tracks everything else the endings overlap with, and the area-by-area progression route gets you to the castle in the first place.

Frequently Asked Questions

How many endings does Queen's Domain have?

Four: Most Unfortunate, A Kingdom Free From Darkness, God Slayer, and Eat. Each has its own achievement.

Can I get all four endings on one save?

Yes. The game keeps your save open after the credits, and all four endings are decided in the same final fight — you return with a different sword (and a different post-fight choice) for each one.

What is the true ending in Queen's Domain?

The game does not label one. Ending 2 is the "good" holy-sword outcome, and Ending 4 is the rarest and most demanding, so community usage varies. Neither is officially canon as of November 2026.

Is there a New Game Plus in Queen's Domain?

No dedicated NG+ mode has been documented. Instead, your save continues after the credits with everything intact, which covers what NG+ usually provides — you re-fight the final boss for the other endings on the same file.

How do I unlock Ending 3, God Slayer?

Get the Memento Mirror from the Herald of Okbujo, finish the eight character quests (60 Meal Tickets, the crew necklaces, all Orbewa Eggs, all Data Modules, a near-complete Bestiary, and the three story ghosts), forge Okbujo's Judgement at the hidden mausoleum altar, beat Queen Siraatsu with it, and choose Banish.

Do I need all 69 silver skulls for an ending?

Only for Ending 4 (Eat). The 69 Strange Silver Etched Skulls are handed to the door under the Petrified Garden, which triggers the ritual needed before the Eat choice works. Endings 1–3 do not need any skulls.

Sources

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